Friday, May 3, 2019

Advantages

Mental
--- Mundane Absolute Timing --- 2; p35
Animal Empathy --- 5; p40
Animal Friend --- 5/level; p90
Artificer --- 10/level; p90
Autotrance --- 1; p101
Born Entertainer --- 5/level; -
Born War-Leader --- 5/level; -
Business Acumen --- 10/level; p90
Charisma --- 5/level; p41
Chronolocation --- 5; p35
Combat Reflexes --- 15; p43
Common Sense --- 10; p43
Cultural Adaptability --- 10; p46
Danger Sense --- 15; p47
Daredevil --- 15; p47
Eidetic Memory --- 5; p51
Empathy --- 15; p51
Enhance Block, Dodge, or Parry --- 5 or 15/level; -
Enhanced Defenses --- Variable; p51
Extraordinary Luck or Ridiculous Luck --- 30 or 60; -
Fashion Sense --- 5; p21
Fearlessness --- 2/level; p55
G-Experience --- 1 to 10; p57
Gadgeteer --- 25 or 50; p56
Gifted Artist --- 5/level; p90
Gizmos --- 5/gizmo; p57
Green Thumb --- 5/level; p90
Gunslinger --- 25; p58
Healer --- 10/level; p90
High TL --- 5/level; p23
Indomitable --- 15; p60
Intuition --- 15; p63
Intuitive Mathematician --- 5; p66
Language Talent --- 10; p65
Languages --- 3 or 6/language; -
Lightning Calculator --- 2; p66
Luck --- Variable; p66
Mathematical Ability --- 10/level; p90
Musical Ability --- 5/level; p91
Outdoorsman --- 10/level; p91
Photographic Memory --- 10; p51
Plant Empathy --- 5; p75
Rapier Wit --- 5; p79
Sensitive --- 5; p51
Serendipity --- 15/level; p83
Shtick --- 1; p101
Single-Minded --- 5; p85
Smooth Operator --- 15/level; p91
Social Chameleon --- 5; p86
Talent --- Variable; p89
Trademark Move --- 1/move; -
Trained By A Master --- 30; p93
Unfazeable --- 15; p95
Unusual Background --- Variable; p96
Versatile --- 5; p96
Weapon Bond --- 1; -
Weapon Master --- Variable; p99
Xeno-Adaptability --- 20; p46
--- Exotic Altered Time Rate --- 100/level; p38
Compartmentalized Mind --- 50/level; p43
Detect --- Variable; p48
Duplication --- 35/copy; p50
Energy Reserves --- 3/level; -
Enhanced Time Sense --- 45; p52
Extra Life --- 25/life; p55
Healing --- 30; p59
Insubstantiality --- 80; p62
Invisibility --- 40; p63
Mimicry --- 10; p68
Mind Control --- 50; p68
Mind Probe --- 20; p69
Mind Reading --- 30; p69
Mind Shield --- 4/level; p70
Modular Abilities --- Variable; p71
Neutralize --- 50; p71
Possession --- 100; p75
Puppet --- 5 or 10; p78
Racial Memory --- 15 or 40; p78
Speak With Animals --- 25; p87
Speak With Plants --- 15; p87
Telecommunication --- Variable; p91
Telekinesis --- 5/level; p92
Temperature Control --- 5/level; p92
--- Supernatural Blessed --- 10; p40
Channeling --- 10; p41
Clairsentience --- 50; p42
Destiny --- Variable; p48
Dominance --- 20; p50
Higher Purpose --- 5; p59
Illuminated --- 15; p60
Jumper --- 100; p64
Magery --- 5 + 10/level; p66
Magic Resistance --- 2/level; p67
Mana Damper --- 10/level; p67
Mana Enhancer --- 50/level; p68
Medium --- 10; p68
Mindlink --- Variable; p70
Oracle --- 15; p72
Power Investiture --- 10/level; p77
Precognition --- 25; p77
Psi Static --- 30; p78
Psychometry --- 20; p78
Reawakened --- 10; p80
Snatcher --- 80; p86
Special Rapport --- 5; p88
Spirit Empathy --- 10; p88
Super Luck --- 100; p89
Temporal Inertia --- 15; p93
Terror --- 30 + 10/level; p93
True Faith --- 15; p94
Visualization --- 10; p96
Warp --- 100; p97
Wild Talent --- 20/level; p99

Physical
--- Mundane 3D Spatial Sense --- 10; p34
Absolute Direction --- 5; p34
Acute Hearing --- 2/level; p35
Acute Taste and Smell --- 2/level; p35
Acute Touch --- 2/level; p35
Acute Vision --- 2/level; p35
Alcohol Tolerance --- 1; p100
Ambidexterity --- 5; p39
Appearance Levels --- Variable; p21
Cybernetics --- Variable; p46
Deep Sleeper --- 1; p101
Double-Jointed --- 15; p56
Extra Attack --- 25/attack; p53
Fit --- 5; p55
Flexibility --- 5; p56
Hard to Kill --- 2/level; p58
Hard to Subdue --- 2/level; p59
High Manual Dexterity --- 5/level; p59
High Pain Threshold --- 10; p59
Honest Face --- 1; p101
Improved G-Tolerance --- 5 to 25; p60
Less Sleep --- 2/level; p65
Longevity --- 2; p66
Night Vision --- 1/level; p71
No Hangover --- 1; p101
Penetrating Voice --- 1; p101
Perfect Balance --- 15; p74
Peripheral Vision --- 15; p74
Rapid Healing --- 5; p79
Reduced Consumption --- 2/level; p80
Resistant --- Variable; p80
Resistant to Disease --- 1/level; -
Resistant to Poison --- 1/level; -
Shtick --- 1; p101
Temperature Tolerance --- 1/level; p93
Very Fit --- 15; p55
Very Rapid Healing --- 15; p79
Voice --- 10; p97
--- Exotic 360° Vision --- 25; p34
Accessory --- 1; p100
Affliction --- 10/level; p35
Alternate Form --- Variable; p83
Amphibious --- 10; p40
Arm DX --- 12 or 16/level; p40
Arm ST --- 3, 5, or 8/level; p40
Binding --- 2/level; p40
Brachiator --- 5; p41
Breath-Holding --- 2/level; p41
Catfall --- 10; p41
Chameleon --- 5/level; p41
Claws --- Variable; p42
Clinging --- 20; p43
Constriction Attack --- 15; p43
Damage Resistance --- 5/level; p46
Dark Vision --- 25; p47
Detect --- Variable; p48
Digital Mind --- 5; p48
Discriminatory Hearing --- 15; p49
Discriminatory Smell --- 15; p49
Discriminatory Taste --- 10; p49
Doesn’t Breathe --- 20; p49
Doesn’t Eat or Drink --- 10; p50
Doesn’t Sleep --- 20; p50
Duplication --- 35/copy; p50
Elastic Skin --- 20; p51
Energy Reserves --- 3/level; -
Enhanced Move --- 20/level; p52
Enhanced Tracking --- 5/level; p53
Extended Lifespan --- 2/level; p53
Extra Arms --- Variable; p53
Extra Head --- 15/head; p54
Extra Legs --- Variable; p54
Extra Mouth --- 5/mouth; p55
Filter Lungs --- 5; p55
Flight --- 40; p56
Fur --- 1; p101
Growth --- 10/level; p58
Hermaphromorph --- 5; p59
Hyperspectral Vision --- 25; p60
Infravision --- 0 or 10; p60
Injury Tolerance --- Variable; p60
Innate Attack --- Variable; p61
Insubstantiality --- 80; p62
Invisibility --- 40; p63
Lifting ST --- 3/level; p65
Metabolism Control --- 5/level; p68
Microscopic Vision --- 5/level; p68
Modular Abilities --- Variable; p71
Morph --- Variable; p84
Nictitating Membrane --- 1/level; p71
Obscure --- 2/level; p72
Parabolic Hearing --- 4/level; p72
Payload --- 1/level; p74
Penetrating Vision --- 10/level; p74
Permeation --- Variable; p75
Pressure Support --- 5 to 15; p77
Protected Sense --- 5/sense; p78
Radiation Tolerance --- Variable; p79
Recovery --- 10; p80
Regeneration --- Variable; p80
Regrowth --- 40; p80
Sanitized Metabolism --- 1; p101
Scanning Sense --- Variable; p81
Sealed --- 15; p82
See Invisible --- 15; p83
Sensitive Touch --- 10; p83
Shadow Form --- 50; p83
Shapeshifting --- Variable; p83
Shrinking --- 5/level; p85
Silence --- 5/level; p85
Slippery --- 2/level; p85
Speak Underwater --- 5; p87
Spines --- 1 or 3; p88
Stretching --- 6/level; p88
Striker --- 5-8; p88
Striking ST --- 5/level; p88
Subsonic Hearing --- 0 or 5; p89
Subsonic Speech --- 0 or 10; p89
Super Climbing --- 3/level; p89
Super Jump --- 10/level; p89
Teeth --- 0, 1, or 2; p91
Telecommunication --- Variable; p91
Telekinesis --- 5/level; p92
Telescopic Vision --- 5/level; p92
Temperature Control --- 5/level; p92
Terrain Adaptation --- 0 or 5; p93
Tunneling --- 30 + 5/level; p94
Ultrahearing --- 0 or 5; p94
Ultrasonic Speech --- 0 to 10; p94
Ultravision --- 0 or 10; p94
Unaging --- 15; p95
Universal Digestion --- 5; p95
Unkillable --- 50 to 150; p95
Vacuum Support --- 5; p96
Vampiric Bite --- 30 + 5/level; p96
Vibration Sense --- 10; p96
Walk on Air --- 20; p97
Walk on Liquid --- 15; p97
--- Supernatural Supernatural Durability --- 150; p89

Social Administrative Rank --- 5 or 10/level; p30
Allies --- Variable; p36
Alternate Identity --- 5 or 15; p39
Claim to Hospitality --- 1 to 10; p41
Clerical Investment --- 5; p43
Contact Group --- Variable; p44
Contacts --- Variable; p44
Courtesy Rank --- 1/level; p29
Cultural Familiarity --- 1 or 2/culture; p23
Favor --- Variable; p55
Independent Income --- 1/level; p26
Legal Enforcement Powers --- 5, 10, or 15; p65
Legal Immunity --- 5 to 20; p65
Merchant Rank --- 5 or 10/level; p30
Military Rank --- 5 or 10/level; p30
Patrons --- Variable; p72
Pitiable --- 5; p22
Police Rank --- 5 or 10/level; p30
Rank --- 5 or 10/level; p29
Religious Rank --- 5 or 10/level; p30
Reputation --- Variable; p26
Security Clearance --- Variable; p82
Signature Gear --- Variable; p85
Social Regard --- 5/level; p86
Status --- 5/level; p28
Temporary Rank --- 5 or 10/level; p93
Tenure --- 5; p93
Wealth --- Variable; p25
Zeroed --- 10; p100

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