tag:blogger.com,1999:blog-28015524242344902462024-03-08T14:17:00.286-05:00Ronin CowpunchertestRednerhttp://www.blogger.com/profile/08086034805398933347noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2801552424234490246.post-4570027505556983262019-05-05T14:08:00.001-04:002019-05-10T17:20:38.761-04:00Disadvantages<details>
<summary><b>Mental</b></summary>
<details>
<summary><b><i><small> --- Mundane</small><br></i></b></summary>
Absent-Mindedness --- <small><i>-15; p122</i></small><br>
Addiction --- <small><i>Variable; p122, 164, 165</i></small><br>
Amnesia --- <small><i>-10 or -25; p123</i></small><br>
Attentive --- <small><i>-1; p163</i></small><br>
Bad Temper --- <small><i>-10*; p124</i></small><br>
Berserk --- <small><i>-10*; p124</i></small><br>
Bloodlust --- <small><i>-10*; p125</i></small><br>
Broad-Minded --- <small><i>-1; p163</i></small><br>
Bully --- <small><i>-10*; p125</i></small><br>
Callous --- <small><i>-5; p125</i></small><br>
Cannot Learn --- <small><i>-30; p125</i></small><br>
Careful --- <small><i>-1; p163</i></small><br>
Charitable --- <small><i>-15*; p125</i></small><br>
Chauvinistic --- <small><i>-1; p163</i></small><br>
Chronic Depression --- <small><i>-15*; p126</i></small><br>
Chummy --- <small><i>-5; p126</i></small><br>
Clueless --- <small><i>-10; p126</i></small><br>
Code of Honor --- <small><i>-1 or -5 to -15; p127, 163</i></small><br>
Compulsive Behavior --- <small><i>-5 to -15*; p128</i></small><br>
Confused --- <small><i>-10*; p129</i></small><br>
Congenial --- <small><i>-1; p164</i></small><br>
Cowardice --- <small><i>-10*; p129</i></small><br>
Curious --- <small><i>-5*; p129</i></small><br>
Delusions --- <small><i>-1 or -5 to -15; p130, 164</i></small><br>
Disciplines of Faith --- <small><i>-5 to -15; p132</i></small><br>
Dislikes --- <small><i>-1; p164</i></small><br>
Distractible --- <small><i>-1; p164</i></small><br>
Dreamer --- <small><i>-1; p164</i></small><br>
Dull --- <small><i>-1; p164</i></small><br>
Dyslexia --- <small><i>-10; p134</i></small><br>
Easy to Read --- <small><i>-10; p134</i></small><br>
Fanaticism --- <small><i>-15; p136</i></small><br>
Fearfulness --- <small><i>-2/level; p136</i></small><br>
Flashbacks --- <small><i>Variable; p136</i></small><br>
Gluttony --- <small><i>-5*; p137</i></small><br>
Greed --- <small><i>-15*; p137</i></small><br>
Gregarious --- <small><i>-10; p126</i></small><br>
Guilt Complex --- <small><i>-5; p137</i></small><br>
Gullibility --- <small><i>-10*; p137</i></small><br>
Habits or Expressions --- <small><i>-1; p164</i></small><br>
Hidebound --- <small><i>-5; p138</i></small><br>
Honesty --- <small><i>-10*; p138</i></small><br>
Humble --- <small><i>-1; p164</i></small><br>
Illiteracy --- <small><i>-3; -</i></small><br>
Imaginative --- <small><i>-1; p164</i></small><br>
Impulsiveness --- <small><i>-10*; p139</i></small><br>
Incompetence --- <small><i>-1; p164</i></small><br>
Incurious --- <small><i>-5*; p140</i></small><br>
Indecisive --- <small><i>-10*; p140</i></small><br>
Innumerate --- <small><i>-5; p140</i></small><br>
Intolerance --- <small><i>Variable; p140</i></small><br>
Jealousy --- <small><i>-10; p140</i></small><br>
Kleptomania --- <small><i>-15*; p141</i></small><br>
Laziness --- <small><i>-10; p142</i></small><br>
Lecherousness --- <small><i>-15*; p142</i></small><br>
Likes --- <small><i>-1; p164</i></small><br>
Loner --- <small><i>-5*; p142</i></small><br>
Low Empathy --- <small><i>-20; p142</i></small><br>
Low Self-Image --- <small><i>-10; p143</i></small><br>
Low TL --- <small><i>-5/level; p22</i></small><br>
Lunacy --- <small><i>-10; p143</i></small><br>
Manic-Depressive --- <small><i>-20; p143</i></small><br>
Megalomania --- <small><i>-10; p144</i></small><br>
Miserliness --- <small><i>-10*; p144</i></small><br>
Mundane Background --- <small><i>-10; p144</i></small><br>
Nightmares --- <small><i>-5*; p144</i></small><br>
No Sense of Humor --- <small><i>-10; p146</i></small><br>
Non-Iconographic --- <small><i>-10; p146</i></small><br>
Nosy --- <small><i>-1; p164</i></small><br>
Oblivious --- <small><i>-5; p146</i></small><br>
Obsession --- <small><i>-1, -5, or -10*; p146, 164</i></small><br>
Odious Personal Habits --- <small><i>-5, -10, or -15; p22</i></small><br>
On the Edge --- <small><i>-15*; p146</i></small><br>
Overconfidence --- <small><i>-5*; p148</i></small><br>
Pacifism --- <small><i>Variable; p148</i></small><br>
Paranoia --- <small><i>-10; p148</i></small><br>
Personality Change --- <small><i>-1; p164</i></small><br>
Phantom Voices --- <small><i>-5 to -15; p148</i></small><br>
Phobias --- <small><i>Variable*; p148</i></small><br>
Post-Combat Shakes --- <small><i>-5*; p150</i></small><br>
Proud --- <small><i>-1; p164</i></small><br>
Pyromania --- <small><i>-5*; p150</i></small><br>
Responsive --- <small><i>-1; p164</i></small><br>
Sadism --- <small><i>-15*; p152</i></small><br>
Selfish --- <small><i>-5*; p153</i></small><br>
Selfless --- <small><i>-5*; p153</i></small><br>
Sense of Duty --- <small><i>-2 to -20; p153</i></small><br>
Short Attention Span --- <small><i>-10*; p153</i></small><br>
Shyness --- <small><i>-5, -10, or -20; p154</i></small><br>
Slave Mentality --- <small><i>-40; p154</i></small><br>
Sleepwalker --- <small><i>-5*; p154</i></small><br>
Split Personality --- <small><i>-15*; p156</i></small><br>
Squeamish --- <small><i>-10*; p156</i></small><br>
Staid --- <small><i>-1; p164</i></small><br>
Stubbornness --- <small><i>-5; p157</i></small><br>
Trademark --- <small><i>-1 or -5 to -15; p159, 164</i></small><br>
Trickster --- <small><i>-15*; p159</i></small><br>
Truthfulness --- <small><i>-5*; p159</i></small><br>
Uncongenial --- <small><i>-1; p165</i></small><br>
Unluckiness --- <small><i>-10; p160</i></small><br>
Vow --- <small><i>-1 or -5 to -15; p160, 165</i></small><br>
Workaholic --- <small><i>-5; p162</i></small><br>
Xenophilia --- <small><i>-10*; p163</i></small><br>
</details>
<details>
<summary><b><i><small> --- Exotic</small><br></i></b></summary>
Bestial --- <small><i>-10 or -15; p124</i></small><br>
Decreased Time Rate --- <small><i>-100; p129</i></small><br>
Reprogrammable --- <small><i>-10; p150</i></small><br>
Stress Atavism --- <small><i>Variable*; p156</i></small><br>
</details>
<details>
<summary><b><i><small> --- Supernatural</small><br></i></b></summary>
Cursed --- <small><i>-75; p129</i></small><br>
Destiny --- <small><i>Variable; p131</i></small><br>
Divine Curse --- <small><i>Variable; p132</i></small><br>
Dread --- <small><i>Variable; p132</i></small><br>
Frightens Animals --- <small><i>-10; p137</i></small><br>
Lifebane --- <small><i>-10; p142</i></small><br>
Magic Susceptibility --- <small><i>-3/level; p143</i></small><br>
Supersensitive --- <small><i>-15; p158</i></small><br>
Uncontrollable Appetite --- <small><i>-15*; p159</i></small><br>
Unique --- <small><i>-5; p160</i></small><br>
Weirdness Magnet --- <small><i>-15; p161</i></small><br>
</details>
<p>
</details>
<details>
<summary><b>Physical</b></summary>
<details>
<summary><b><i><small> --- Mundane</small><br></i></b></summary>
Acceleration Weakness --- <small><i>-1; p165</i></small><br>
Addiction --- <small><i>Variable; p122, 164, 165</i></small><br>
Alcohol Intolerance --- <small><i>-1; p165</i></small><br>
Alcoholism --- <small><i>-15 or -20; p122</i></small><br>
Appearance Levels --- <small><i>Variable; p21</i></small><br>
Bad Back --- <small><i>-15 or -25; p123</i></small><br>
Bad Grip --- <small><i>-5/level; p123</i></small><br>
Bad Sight --- <small><i>-25; p123</i></small><br>
Bad Smell --- <small><i>-10; p124</i></small><br>
Blindness --- <small><i>-50; p124</i></small><br>
Bowlegged --- <small><i>-1; p165</i></small><br>
Cannot Float --- <small><i>-1; p165</i></small><br>
Cannot Speak --- <small><i>-15; p125</i></small><br>
Chronic Pain --- <small><i>Variable; p126</i></small><br>
Colorblindness --- <small><i>-10; p127</i></small><br>
Combat Paralysis --- <small><i>-15; p127</i></small><br>
Deafness --- <small><i>-20; p129</i></small><br>
Distinctive Features --- <small><i>-1; p165</i></small><br>
Disturbing Voice --- <small><i>-10; p132</i></small><br>
Dwarfism --- <small><i>-15; p19</i></small><br>
Easy to Kill --- <small><i>-2/level; p134</i></small><br>
Epilepsy --- <small><i>-30; p136</i></small><br>
Extra Sleep --- <small><i>-2/level; p136</i></small><br>
Fat --- <small><i>-3; -</i></small><br>
Fat --- <small><i>-3; p19</i></small><br>
G-Intolerance --- <small><i>-10 or -20; p137</i></small><br>
Gigantism --- <small><i>0; p20</i></small><br>
Ham-Fisted --- <small><i>-5 or -10; p138</i></small><br>
Hard of Hearing --- <small><i>-10; p138</i></small><br>
Hemophilia --- <small><i>-30; p138</i></small><br>
Horrible Hangovers --- <small><i>-1; p165</i></small><br>
Hunchback --- <small><i>-10; p139</i></small><br>
Increased Consumption --- <small><i>-10/level; p139</i></small><br>
Insomniac --- <small><i>-10 or -15; p140</i></small><br>
Killjoy --- <small><i>-15; p140</i></small><br>
Klutz --- <small><i>-5; p141</i></small><br>
Lame --- <small><i>-10 to -30; p141</i></small><br>
Light Sleeper --- <small><i>-5; p142</i></small><br>
Low Pain Threshold --- <small><i>-10; p142</i></small><br>
Maintenance --- <small><i>Variable; p143</i></small><br>
Minor Handicaps --- <small><i>-1; p165</i></small><br>
Missing Digit --- <small><i>-2 or -5; p144</i></small><br>
Mistaken Identity --- <small><i>-5; p21</i></small><br>
Motion Sickness --- <small><i>-10; p144</i></small><br>
Mute --- <small><i>-25; p125</i></small><br>
Nervous Stomach --- <small><i>-1; p165</i></small><br>
Neurological Disorder --- <small><i>Variable; p144</i></small><br>
Neutered --- <small><i>-1; p165</i></small><br>
Night Blindness --- <small><i>-10; p144</i></small><br>
No Depth Perception --- <small><i>-15; p145</i></small><br>
No Sense of Smell/Taste --- <small><i>-5; p146</i></small><br>
Noisy --- <small><i>-2/level; p146</i></small><br>
Numb --- <small><i>-20; p146</i></small><br>
One Arm --- <small><i>-20; p147</i></small><br>
One Eye --- <small><i>-15; p147</i></small><br>
One Hand --- <small><i>-15; p147</i></small><br>
Overweight --- <small><i>-1; p19</i></small><br>
Quadriplegic --- <small><i>-80; p150</i></small><br>
Restricted Diet --- <small><i>-10 to -40; p151</i></small><br>
Restricted Vision --- <small><i>-15 or -30; p151</i></small><br>
Skinny --- <small><i>-5; p18</i></small><br>
Slow Healing --- <small><i>-5/level; p155</i></small><br>
Slow Riser --- <small><i>-5; p155</i></small><br>
Social Disease --- <small><i>-5; p155</i></small><br>
Space Sickness --- <small><i>-10; p156</i></small><br>
Stuttering --- <small><i>-10; p157</i></small><br>
Susceptible --- <small><i>Variable; p158</i></small><br>
Terminally Ill --- <small><i>-50, -75, or -100; p158</i></small><br>
Timesickness --- <small><i>-10; p158</i></small><br>
Total Klutz --- <small><i>-15; p141</i></small><br>
Unfit --- <small><i>-5; p160</i></small><br>
Unnatural Features --- <small><i>Variable; p22</i></small><br>
Very Fat --- <small><i>-5; p19</i></small><br>
Very Unfit --- <small><i>-15; p160</i></small><br>
Wounded --- <small><i>-5; p162</i></small><br>
</details>
<details>
<summary><b><i><small> --- Exotic</small><br></i></b></summary>
Cold-Blooded --- <small><i>-5 or -10; p127</i></small><br>
Dependency --- <small><i>Variable; p130</i></small><br>
Electrical --- <small><i>-20; p134</i></small><br>
Fragile --- <small><i>Variable; p136</i></small><br>
Horizontal --- <small><i>-10; p139</i></small><br>
Increased Life Support --- <small><i>Variable; p139</i></small><br>
Invertebrate --- <small><i>-20; p140</i></small><br>
No Fine Manipulators --- <small><i>-30; p145</i></small><br>
No Legs --- <small><i>Variable; p145</i></small><br>
No Manipulators --- <small><i>-50; p145</i></small><br>
Nocturnal --- <small><i>-20; p146</i></small><br>
Self-Destruct --- <small><i>-10; p153</i></small><br>
Semi-Upright --- <small><i>-5; p153</i></small><br>
Sexless --- <small><i>-1; p165</i></small><br>
Shadow Form --- <small><i>-20; p153</i></small><br>
Short Lifespan --- <small><i>-10/level; p154</i></small><br>
Sleepy --- <small><i>Variable; p154</i></small><br>
Slow Eater --- <small><i>-10; p155</i></small><br>
Unhealing --- <small><i>-20 or -30; p160</i></small><br>
Unusual Biochemistry --- <small><i>-5; p160</i></small><br>
Vulnerability --- <small><i>Variable; p161</i></small><br>
Weak Bite --- <small><i>-2; p161</i></small><br>
Weakness --- <small><i>Variable; p161</i></small><br>
</details>
<details>
<summary><b><i><small> --- Supernatural</small><br></i></b></summary>
Draining --- <small><i>Variable; p132</i></small><br>
Infectious Attack --- <small><i>-5; p140</i></small><br>
Revulsion --- <small><i>-5 to -15; p151</i></small><br>
Supernatural Features --- <small><i>Variable; p157</i></small><br>
</details>
<p>
</details>
<details>
<summary><b>Social</b></summary>
Debt --- <small><i>-1/level; p26</i></small><br>
Dependents --- <small><i>Variable; p131</i></small><br>
Duty --- <small><i>Variable; p133</i></small><br>
Enemies --- <small><i>Variable; p135</i></small><br>
Reputation --- <small><i>Variable; p26</i></small><br>
Secret --- <small><i>-5 to -30; p152</i></small><br>
Secret Identity --- <small><i>Variable; p153</i></small><br>
Social Stigma --- <small><i>-5 to -20; p155</i></small><br>
Status --- <small><i>-5/level; p28</i></small><br>
Wealth --- <small><i>Variable; p25</i></small><br>
</details>
Rednerhttp://www.blogger.com/profile/08086034805398933347noreply@blogger.com0tag:blogger.com,1999:blog-2801552424234490246.post-73759738309980592742019-05-03T15:07:00.001-04:002019-05-10T11:15:45.447-04:00Skills<details>
<summary><b>Animal</b></summary>
Animal Handling --- <small><i>IQ; Average; p175</i></small><br>
Falconry --- <small><i>IQ; Average; p194</i></small><br>
Mimicry (Bird Calls) --- <small><i>IQ; Hard; p210</i></small><br>
Mimicry (Animal Sounds) --- <small><i>IQ; Hard; p210</i></small><br>
Mount --- <small><i>DX; Average; p210</i></small><br>
Naturalist --- <small><i>IQ; Hard; p211</i></small><br>
Packing --- <small><i>IQ; Average; p212</i></small><br>
Riding --- <small><i>DX; Average; p217</i></small><br>
Teamster --- <small><i>IQ; Average; p225</i></small><br>
Veterinary --- <small><i>IQ; Hard; p228</i></small><br>
<p></details>
<details>
<summary><b>Arts/Entertainment</b></summary>
Artist --- <small><i>IQ; Hard; p179</i></small><br>
Connoisseur --- <small><i>IQ; Average; p185</i></small><br>
Current Affairs (Popular Culture) --- <small><i>IQ; Easy; p186</i></small><br>
Current Affairs (High Culture) --- <small><i>IQ; Easy; p186</i></small><br>
Dancing --- <small><i>DX; Average; p187</i></small><br>
Electronics Operation (Media) --- <small><i>IQ; Average; p189</i></small><br>
Fire Eating --- <small><i>DX; Average; p195</i></small><br>
Group Performance --- <small><i>IQ; Average; p198</i></small><br>
Makeup --- <small><i>IQ; Easy; p206</i></small><br>
Mimicry --- <small><i>IQ; Hard; p210</i></small><br>
Musical Composition --- <small><i>IQ; Hard; p210</i></small><br>
Musical Instrument --- <small><i>IQ; Hard; p211</i></small><br>
Performance --- <small><i>IQ; Average; p212</i></small><br>
Photography --- <small><i>IQ; Average; p213</i></small><br>
Poetry --- <small><i>IQ; Average; p214</i></small><br>
Singing --- <small><i>HT; Easy; p220</i></small><br>
Sleight of Hand --- <small><i>DX; Hard; p221</i></small><br>
Stage Combat --- <small><i>DX; Average; p222</i></small><br>
Ventriloquism --- <small><i>IQ; Hard; p228</i></small><br>
Writing --- <small><i>IQ; Average; p228</i></small><br>
<p></details>
<details>
<summary><b>Athletic</b></summary>
Acrobatics --- <small><i>DX; Hard; p174</i></small><br>
Aerobatics --- <small><i>DX; Hard; p174</i></small><br>
Aquabatics --- <small><i>DX; Hard; p174</i></small><br>
Bicycling --- <small><i>DX; Easy; p180</i></small><br>
Body Sense --- <small><i>DX; Hard; p181</i></small><br>
Breath Control --- <small><i>HT; Hard; p182</i></small><br>
Climbing --- <small><i>DX; Average; p183</i></small><br>
Combat Art or Sport --- <small><i>DX; Varies; 184</i></small><br>
Flight --- <small><i>HT; Average; p195</i></small><br>
Free Fall --- <small><i>DX; Average; p197</i></small><br>
Hiking --- <small><i>HT; Average; p200</i></small><br>
Jumping --- <small><i>DX; Easy; p203</i></small><br>
Lifting --- <small><i>HT; Average; p205</i></small><br>
Mount --- <small><i>DX; Average; p210</i></small><br>
Parachuting --- <small><i>DX; Easy; p212</i></small><br>
Running --- <small><i>HT; Average; p218</i></small><br>
Scuba --- <small><i>IQ; Average; p219</i></small><br>
Skating --- <small><i>HT; Hard; p220</i></small><br>
Skiing --- <small><i>HT; Hard; p221</i></small><br>
Sports --- <small><i>DX; Average; p222</i></small><br>
Swimming --- <small><i>HT; Easy; p224</i></small><br>
Throwing --- <small><i>DX; Average; p226</i></small><br>
<p></details>
<details>
<summary><b>Business</b></summary>
Accounting --- <small><i>IQ; Hard; p174</i></small><br>
Administration --- <small><i>IQ; Average; p174</i></small><br>
Current Affairs (Business) --- <small><i>IQ; Easy; p186</i></small><br>
Diplomacy --- <small><i>IQ; Hard; p187</i></small><br>
Economics --- <small><i>IQ; Hard; p189</i></small><br>
Finance --- <small><i>IQ; Hard; p195</i></small><br>
Law --- <small><i>IQ; Hard; p204</i></small><br>
Market Analysis --- <small><i>IQ; Hard; p207</i></small><br>
Mathematics (Statistics) --- <small><i>IQ; Hard; p207</i></small><br>
Merchant --- <small><i>IQ; Average; p209</i></small><br>
Politics --- <small><i>IQ; Average; p215</i></small><br>
Propaganda --- <small><i>IQ; Average; p216</i></small><br>
Public Speaking --- <small><i>IQ; Average; p216</i></small><br>
Savoir-Faire (High Society) --- <small><i>IQ; Easy; p218</i></small><br>
<p></details>
<details>
<summary><b>Combat/Weapon</b></summary>
<details>
<summary><b><i>--- <small><i>Melee</i></small></i></b></summary>
Axe/Mace --- <small><i>DX; Average; p208</i></small><br>
Boxing --- <small><i>DX; Average; p182</i></small><br>
Brawling --- <small><i>DX; Easy; p182</i></small><br>
Broadsword --- <small><i>DX; Average; p208</i></small><br>
Cloak --- <small><i>DX; Average; p184</i></small><br>
Fast-Draw --- <small><i>DX; Easy; p194</i></small><br>
Flail --- <small><i>DX; Hard; p208</i></small><br>
Force Sword --- <small><i>DX; Average; p208</i></small><br>
Force Whip --- <small><i>DX; Average; p209</i></small><br>
Garrote --- <small><i>DX; Easy; p197</i></small><br>
Jitte/Sai --- <small><i>DX; Average; p208</i></small><br>
Judo --- <small><i>DX; Hard; p203</i></small><br>
Karate --- <small><i>DX; Hard; p203</i></small><br>
Knife --- <small><i>DX; Easy; p208</i></small><br>
Kusari --- <small><i>DX; Hard; p209</i></small><br>
Lance --- <small><i>DX; Average; p204</i></small><br>
Main-Gauche --- <small><i>DX; Average; p208</i></small><br>
Monowire Whip --- <small><i>DX; Hard; p209</i></small><br>
Parry Missile Weapons --- <small><i>DX; Hard; p212</i></small><br>
Polearm --- <small><i>DX; Average; p208</i></small><br>
Rapier --- <small><i>DX; Average; p208</i></small><br>
Saber --- <small><i>DX; Average; p208</i></small><br>
Shield --- <small><i>DX; Easy; p220</i></small><br>
Shortsword --- <small><i>DX; Average; p209</i></small><br>
Smallsword --- <small><i>DX; Average; p208</i></small><br>
Spear --- <small><i>DX; Average; p208</i></small><br>
Staff --- <small><i>DX; Average; p208</i></small><br>
Sumo Wrestling --- <small><i>DX; Average; p223</i></small><br>
Tonfa --- <small><i>DX; Average; p209</i></small><br>
Two-Handed Axe/Mace --- <small><i>DX; Average; p208</i></small><br>
Two-Handed Flail --- <small><i>DX; Hard; p208</i></small><br>
Two-Handed Sword --- <small><i>DX; Average; p209</i></small><br>
Whip --- <small><i>DX; Average; p209</i></small><br>
Wrestling --- <small><i>DX; Average; p228</i></small><br>
<p></details>
<details>
<summary><b><i>--- <small><i>Ranged</i></small></i></b></summary>
Artillery --- <small><i>IQ; Average; p178</i></small><br>
Beam Weapon --- <small><i>DX; Easy; p179</i></small><br>
Blowpipe --- <small><i>DX; Hard; p180</i></small><br>
Bolas --- <small><i>DX; Average; p181</i></small><br>
Bow --- <small><i>DX; Average; p182</i></small><br>
Crossbow --- <small><i>DX; Easy; p186</i></small><br>
Dropping --- <small><i>DX; Average; p189</i></small><br>
Fast-Draw --- <small><i>DX; Easy; p194</i></small><br>
Gunner --- <small><i>DX; Easy; p198</i></small><br>
Guns --- <small><i>DX; Easy; p198</i></small><br>
Innate Attack --- <small><i>DX; Easy; p201</i></small><br>
Lasso --- <small><i>DX; Average; p204</i></small><br>
Liquid Projector --- <small><i>DX; Easy; p205</i></small><br>
Net --- <small><i>DX; Hard; p211</i></small><br>
Sling --- <small><i>DX; Hard; p221</i></small><br>
Spear Thrower --- <small><i>DX; Average; p222</i></small><br>
Throwing --- <small><i>DX; Average; p226</i></small><br>
Thrown Weapon --- <small><i>DX; Easy; p226</i></small><br>
<p></details>
<p></details>
<details>
<summary><b>Craft</b></summary>
Artist (Pottery) --- <small><i>IQ; Hard; p179</i></small><br>
Artist (Woodworking) --- <small><i>IQ; Hard; p179</i></small><br>
Artist (Sculpting) --- <small><i>IQ; Hard; p179</i></small><br>
Carpentry --- <small><i>IQ; Easy; p183</i></small><br>
Jeweler --- <small><i>IQ; Hard; p203</i></small><br>
Leatherworking --- <small><i>DX; Easy; p205</i></small><br>
Masonry --- <small><i>IQ; Easy; p207</i></small><br>
Sewing --- <small><i>DX; Easy; p219</i></small><br>
Smith --- <small><i>IQ; Average; p221</i></small><br>
<p></details>
<details>
<summary><b>Criminal/Street</b></summary>
Carousing --- <small><i>HT; Easy; p183</i></small><br>
Climbing --- <small><i>DX; Average; p183</i></small><br>
Computer Hacking --- <small><i>IQ; Very Hard; p184</i></small><br>
Counterfeiting --- <small><i>IQ; Hard; p185</i></small><br>
Disguise --- <small><i>IQ; Average; p187</i></small><br>
Electronics Operation (Security) --- <small><i>IQ; Average; p189</i></small><br>
Escape --- <small><i>DX; Hard; p192</i></small><br>
Explosives (Demolition) --- <small><i>IQ; Average; p194</i></small><br>
Fast-Talk --- <small><i>IQ; Average; p195</i></small><br>
Filch --- <small><i>DX; Average; p195</i></small><br>
Forced Entry --- <small><i>DX; Easy; p196</i></small><br>
Forgery --- <small><i>IQ; Hard; p196</i></small><br>
Gambling --- <small><i>IQ; Average; p197</i></small><br>
Holdout --- <small><i>IQ; Average; p200</i></small><br>
Intimidation --- <small><i>Will; Average; p202</i></small><br>
Lockpicking --- <small><i>IQ; Average; p206</i></small><br>
Observation --- <small><i>Per; Average; p211</i></small><br>
Panhandling --- <small><i>IQ; Easy; p212</i></small><br>
Pickpocket --- <small><i>DX; Hard; p213</i></small><br>
Poisons --- <small><i>IQ; Hard; p214</i></small><br>
Savoir-Faire (Mafia) --- <small><i>IQ; Easy; p218</i></small><br>
Scrounging --- <small><i>Per; Easy; p218</i></small><br>
Shadowing --- <small><i>IQ; Average; p219</i></small><br>
Sleight of Hand --- <small><i>DX; Hard; p221</i></small><br>
Smuggling --- <small><i>IQ; Average; p221</i></small><br>
Stealth --- <small><i>DX; Average; p222</i></small><br>
Streetwise --- <small><i>IQ; Average; p223</i></small><br>
Traps --- <small><i>IQ; Average; p226</i></small><br>
Urban Survival --- <small><i>Per; Average; p228</i></small><br>
<p></details>
<details>
<summary><b>Design/Invention</b></summary>
Architecture --- <small><i>IQ; Average; p176</i></small><br>
Bioengineering --- <small><i>IQ; Hard; p180</i></small><br>
Computer Programming --- <small><i>IQ; Hard; p184</i></small><br>
Engineer --- <small><i>IQ; Hard; p190</i></small><br>
Pharmacy --- <small><i>IQ; Hard; p213</i></small><br>
Weird Science --- <small><i>IQ; Very Hard; p228</i></small><br>
<p></details>
<details>
<summary><b>Esoteric</b></summary>
Autohypnosis --- <small><i>Will; Hard; p179</i></small><br>
Blind Fighting --- <small><i>Per; Very Hard; p180</i></small><br>
Body Control --- <small><i>HT; Very Hard; p181</i></small><br>
Breaking Blow --- <small><i>IQ; Hard; p182</i></small><br>
Dreaming --- <small><i>Will; Hard; p188</i></small><br>
Enthrallment --- <small><i>Will; Hard; p191</i></small><br>
Esoteric Medicine --- <small><i>Per; Hard; p192</i></small><br>
Flying Leap --- <small><i>IQ; Hard; p196</i></small><br>
Immovable Stance --- <small><i>DX; Hard; p201</i></small><br>
Invisibility Art --- <small><i>IQ; Very Hard; p202</i></small><br>
Kiai --- <small><i>HT; Hard; p203</i></small><br>
Light Walk --- <small><i>DX; Hard; p205</i></small><br>
Meditation --- <small><i>Will; Hard; p207</i></small><br>
Mental Strength --- <small><i>Will; Easy; p209</i></small><br>
Mind Block --- <small><i>Will; Average; p210</i></small><br>
Musical Influence --- <small><i>IQ; Very Hard; p210</i></small><br>
Power Blow --- <small><i>Will; Hard; p215</i></small><br>
Pressure Points --- <small><i>IQ; Hard; p215</i></small><br>
Pressure Secrets --- <small><i>IQ; Very Hard; p215</i></small><br>
Push --- <small><i>DX; Hard; p216</i></small><br>
Throwing Art --- <small><i>DX; Hard; p226</i></small><br>
Zen Archery --- <small><i>IQ; Very Hard; p228</i></small><br>
<p></details>
<details>
<summary><b>Everyman</b></summary>
Area Knowledge --- <small><i>IQ; Easy; p176</i></small><br>
Computer Operation --- <small><i>IQ; Easy; p184</i></small><br>
Cooking --- <small><i>IQ; Average; p185</i></small><br>
Current Affairs --- <small><i>IQ; Easy; p186</i></small><br>
First Aid --- <small><i>IQ; Easy; p195</i></small><br>
Housekeeping --- <small><i>IQ; Easy; p200</i></small><br>
Knot-Tying --- <small><i>DX; Easy; p203</i></small><br>
Savoir-Faire --- <small><i>IQ; Easy; p218</i></small><br>
Sewing --- <small><i>DX; Easy; p219</i></small><br>
Typing --- <small><i>DX; Easy; p228</i></small><br>
Weather Sense --- <small><i>IQ; Average; p209</i></small><br>
<p></details>
<details>
<summary><b>Knowledge</b></summary>
Area Knowledge --- <small><i>IQ; Easy; p176</i></small><br>
Connoisseur --- <small><i>IQ; Average; p185</i></small><br>
Current Affairs --- <small><i>IQ; Easy; p186</i></small><br>
Expert Skill --- <small><i>IQ; Hard; p193</i></small><br>
Games --- <small><i>IQ; Easy; p197</i></small><br>
Heraldry --- <small><i>IQ; Average; p199</i></small><br>
Hidden Lore --- <small><i>IQ; Average; p199</i></small><br>
Hobby Skill --- <small><i>DX, IQ; Easy; p200</i></small><br>
Professional Skill --- <small><i>DX, IQ; Average; p215</i></small><br>
Savoir-Faire --- <small><i>IQ; Easy; p218</i></small><br>
<p></details>
<details>
<summary><b>Medical</b></summary>
Diagnosis --- <small><i>IQ; Hard; p187</i></small><br>
Electronics Operation (Medical) --- <small><i>IQ; Average; p189</i></small><br>
Esoteric Medicine --- <small><i>Per; Hard; p192</i></small><br>
Expert Skill (Epidemiology) --- <small><i>IQ; Hard; p193</i></small><br>
First Aid --- <small><i>IQ; Easy; p195</i></small><br>
Hypnotism --- <small><i>IQ; Hard; p201</i></small><br>
Pharmacy --- <small><i>IQ; Hard; p213</i></small><br>
Physician --- <small><i>IQ; Hard; p213</i></small><br>
Physiology --- <small><i>IQ; Hard; p213</i></small><br>
Poisons --- <small><i>IQ; Hard; p214</i></small><br>
Psychology --- <small><i>IQ; Hard; p216</i></small><br>
Surgery --- <small><i>IQ; Very Hard; p223</i></small><br>
Veterinary --- <small><i>IQ; Hard; p228</i></small><br>
<p></details>
<details>
<summary><b>Military</b></summary>
Armoury --- <small><i>IQ; Average; p178</i></small><br>
Brainwashing --- <small><i>IQ; Hard; p182</i></small><br>
Camouflage --- <small><i>IQ; Easy; p183</i></small><br>
Cryptography --- <small><i>IQ; Hard; p186</i></small><br>
Electronics Operation (Electronic Warfare) --- <small><i>IQ; Average; p189</i></small><br>
Electronics Repair (Electronic Warfare) --- <small><i>IQ; Average; p190</i></small><br>
Expert Skill (Military Science) --- <small><i>IQ; Hard; p193</i></small><br>
Explosives --- <small><i>IQ; Average; p194</i></small><br>
Forward Observer --- <small><i>IQ; Average; p196</i></small><br>
Intelligence Analysis --- <small><i>IQ; Hard; p201</i></small><br>
Interrogation --- <small><i>IQ; Average; p202</i></small><br>
Leadership --- <small><i>IQ; Average; p204</i></small><br>
NBC Suit --- <small><i>DX; Average; p192</i></small><br>
Observation --- <small><i>Per; Average; p211</i></small><br>
Parachuting --- <small><i>DX; Easy; p212</i></small><br>
Propaganda --- <small><i>IQ; Average; p216</i></small><br>
Savoir-Faire (Military) --- <small><i>IQ; Easy; p218</i></small><br>
Scuba --- <small><i>IQ; Average; p219</i></small><br>
Soldier --- <small><i>IQ; Average; p221</i></small><br>
Strategy --- <small><i>IQ; Hard; p222</i></small><br>
Tactics --- <small><i>IQ; Hard; p224</i></small><br>
Traps --- <small><i>IQ; Average; p226</i></small><br>
<p></details>
<details>
<summary><b>Natural Sciences</b></summary>
Alchemy --- <small><i>IQ; Very Hard; p174</i></small><br>
Astronomy --- <small><i>IQ; Hard; p179</i></small><br>
Biology --- <small><i>IQ; Very Hard; p180</i></small><br>
Chemistry --- <small><i>IQ; Hard; p183</i></small><br>
Expert Skill (Epidemiology) --- <small><i>IQ; Hard; p193</i></small><br>
Expert Skill (Natural Philosophy) --- <small><i>IQ; Hard; p193</i></small><br>
Expert Skill (Hydrology) --- <small><i>IQ; Hard; p193</i></small><br>
Geology --- <small><i>IQ; Hard; p198</i></small><br>
Mathematics --- <small><i>IQ; Hard; p207</i></small><br>
Metallurgy --- <small><i>IQ; Hard; p209</i></small><br>
Meteorology --- <small><i>IQ; Average; p209</i></small><br>
Naturalist --- <small><i>IQ; Hard; p211</i></small><br>
Paleontology --- <small><i>IQ; Hard; p212</i></small><br>
Physics --- <small><i>IQ; Very Hard; p213</i></small><br>
Physiology --- <small><i>IQ; Hard; p213</i></small><br>
<p></details>
<details>
<summary><b>Occult/Magical</b></summary>
Alchemy --- <small><i>IQ; Very Hard; p174</i></small><br>
Exorcism --- <small><i>Will; Hard; p193</i></small><br>
Expert Skill (Psionics) --- <small><i>IQ; Hard; p193</i></small><br>
Herb Lore --- <small><i>IQ; Very Hard; p199</i></small><br>
Hidden Lore (Spirit Lore) --- <small><i>IQ; Average; p199</i></small><br>
Hidden Lore (Faerie Lore) --- <small><i>IQ; Average; p199</i></small><br>
Hidden Lore (Demon Lore) --- <small><i>IQ; Average; p199</i></small><br>
Occultism --- <small><i>IQ; Average; p212</i></small><br>
Religious Ritual --- <small><i>IQ; Hard; p217</i></small><br>
Ritual Magic --- <small><i>IQ; Very Hard; p218</i></small><br>
Symbol Drawing --- <small><i>IQ; Hard; p224</i></small><br>
Thaumatology --- <small><i>IQ; Very Hard; p225</i></small><br>
<p></details>
<details>
<summary><b>Outdoor/Exploration</b></summary>
Camouflage --- <small><i>IQ; Easy; p183</i></small><br>
Cartography --- <small><i>IQ; Average; p183</i></small><br>
Climbing --- <small><i>DX; Average; p183</i></small><br>
Fishing --- <small><i>Per; Easy; p195</i></small><br>
Hiking --- <small><i>HT; Average; p200</i></small><br>
Mimicry (Bird Calls) --- <small><i>IQ; Hard; p210</i></small><br>
Mimicry (Animal Sounds) --- <small><i>IQ; Hard; p210</i></small><br>
Naturalist --- <small><i>IQ; Hard; p211</i></small><br>
Navigation --- <small><i>IQ; Average; p211</i></small><br>
Prospecting --- <small><i>IQ; Average; p216</i></small><br>
Scuba --- <small><i>IQ; Average; p219</i></small><br>
Skating --- <small><i>HT; Hard; p220</i></small><br>
Skiing --- <small><i>HT; Hard; p221</i></small><br>
Survival --- <small><i>Per; Average; p223</i></small><br>
Swimming --- <small><i>HT; Easy; p224</i></small><br>
Tracking --- <small><i>Per; Average; p226</i></small><br>
Weather Sense --- <small><i>IQ; Average; p209</i></small><br>
<p></details>
<details>
<summary><b>Plant</b></summary>
Biology --- <small><i>IQ; Very Hard; p180</i></small><br>
Farming --- <small><i>IQ; Average; p194</i></small><br>
Gardening --- <small><i>IQ; Easy; p197</i></small><br>
Herb Lore --- <small><i>IQ; Very Hard; p199</i></small><br>
Naturalist --- <small><i>IQ; Hard; p211</i></small><br>
Paleontology (Paleobotany) --- <small><i>IQ; Hard; p212</i></small><br>
Pharmacy (Herbal) --- <small><i>IQ; Hard; p213</i></small><br>
<p></details>
<details>
<summary><b>Police</b></summary>
Body Language --- <small><i>Per; Average; p181</i></small><br>
Criminology --- <small><i>IQ; Average; p186</i></small><br>
Detect Lies --- <small><i>Per; Hard; p187</i></small><br>
Diplomacy --- <small><i>IQ; Hard; p187</i></small><br>
Electronics Operation (Surveillance) --- <small><i>IQ; Average; p189</i></small><br>
Explosives (Explosive Ordinance Disposal) --- <small><i>IQ; Average; p194</i></small><br>
Forced Entry --- <small><i>DX; Easy; p196</i></small><br>
Forensics --- <small><i>IQ; Hard; p196</i></small><br>
Intelligence Analysis --- <small><i>IQ; Hard; p201</i></small><br>
Interrogation --- <small><i>IQ; Average; p202</i></small><br>
Intimidation --- <small><i>Will; Average; p202</i></small><br>
Law --- <small><i>IQ; Hard; p204</i></small><br>
Lockpicking --- <small><i>IQ; Average; p206</i></small><br>
Observation --- <small><i>Per; Average; p211</i></small><br>
Savoir-Faire (Police) --- <small><i>IQ; Easy; p218</i></small><br>
Search --- <small><i>Per; Average; p219</i></small><br>
Shadowing --- <small><i>IQ; Average; p219</i></small><br>
Stealth --- <small><i>DX; Average; p222</i></small><br>
Streetwise --- <small><i>IQ; Average; p223</i></small><br>
Tactics --- <small><i>IQ; Hard; p224</i></small><br>
Urban Survival --- <small><i>Per; Average; p228</i></small><br>
<p></details>
<details>
<summary><b>Repair/Maintenance</b></summary>
Armoury --- <small><i>IQ; Average; p178</i></small><br>
Electrician --- <small><i>IQ; Average; p189</i></small><br>
Electronics Repair --- <small><i>IQ; Average; p190</i></small><br>
Machinist --- <small><i>IQ; Average; p206</i></small><br>
Mechanic --- <small><i>IQ; Average; p207</i></small><br>
<p></details>
<details>
<summary><b>Scholarly</b></summary>
Computer Operation --- <small><i>IQ; Easy; p184</i></small><br>
Expert Skill --- <small><i>IQ; Hard; p193</i></small><br>
Literature --- <small><i>IQ; Hard; p205</i></small><br>
Public Speaking --- <small><i>IQ; Average; p216</i></small><br>
Research --- <small><i>IQ; Average; p217</i></small><br>
Speed-Reading --- <small><i>IQ; Average; p222</i></small><br>
Teaching --- <small><i>IQ; Average; p224</i></small><br>
Typing --- <small><i>DX; Easy; p228</i></small><br>
Writing --- <small><i>IQ; Average; p228</i></small><br>
<p></details>
<details>
<summary><b>Social</b></summary>
Acting --- <small><i>IQ; Average; p174</i></small><br>
Administration --- <small><i>IQ; Average; p174</i></small><br>
Body Language --- <small><i>Per; Average; p181</i></small><br>
Carousing --- <small><i>HT; Easy; p183</i></small><br>
Connoisseur --- <small><i>IQ; Average; p185</i></small><br>
Current Affairs --- <small><i>IQ; Easy; p186</i></small><br>
Detect Lies --- <small><i>Per; Hard; p187</i></small><br>
Diplomacy --- <small><i>IQ; Hard; p187</i></small><br>
Erotic Art --- <small><i>DX; Average; p192</i></small><br>
Fast-Talk --- <small><i>IQ; Average; p195</i></small><br>
Fortune-Telling --- <small><i>IQ; Average; p196</i></small><br>
Gambling --- <small><i>IQ; Average; p197</i></small><br>
Gesture --- <small><i>IQ; Easy; p198</i></small><br>
Heraldry --- <small><i>IQ; Average; p199</i></small><br>
Intimidation --- <small><i>Will; Average; p202</i></small><br>
Leadership --- <small><i>IQ; Average; p204</i></small><br>
Merchant --- <small><i>IQ; Average; p209</i></small><br>
Panhandling --- <small><i>IQ; Easy; p212</i></small><br>
Politics --- <small><i>IQ; Average; p215</i></small><br>
Propaganda --- <small><i>IQ; Average; p216</i></small><br>
Public Speaking --- <small><i>IQ; Average; p216</i></small><br>
Savoir-Faire --- <small><i>IQ; Easy; p218</i></small><br>
Sex Appeal --- <small><i>HT; Average; p219</i></small><br>
Streetwise --- <small><i>IQ; Average; p223</i></small><br>
Teaching --- <small><i>IQ; Average; p224</i></small><br>
<p></details>
<details>
<summary><b>Social Sciences/Humanities</b></summary>
Anthropology --- <small><i>IQ; Hard; p175</i></small><br>
Archaeology --- <small><i>IQ; Hard; p176</i></small><br>
Cartography --- <small><i>IQ; Average; p183</i></small><br>
Criminology --- <small><i>IQ; Average; p186</i></small><br>
Economics --- <small><i>IQ; Hard; p189</i></small><br>
Expert Skill (Egyptology) --- <small><i>IQ; Hard; p193</i></small><br>
Expert Skill (Thanatology) --- <small><i>IQ; Hard; p193</i></small><br>
Expert Skill (Political Science) --- <small><i>IQ; Hard; p193</i></small><br>
Expert Skill (Xenology) --- <small><i>IQ; Hard; p193</i></small><br>
Geography --- <small><i>IQ; Hard; p198</i></small><br>
History --- <small><i>IQ; Hard; p200</i></small><br>
Law --- <small><i>IQ; Hard; p204</i></small><br>
Linguistics --- <small><i>IQ; Hard; p205</i></small><br>
Literature --- <small><i>IQ; Hard; p205</i></small><br>
Paleontology (Paleoanthropology) --- <small><i>IQ; Hard; p212</i></small><br>
Philosophy --- <small><i>IQ; Hard; p213</i></small><br>
Psychology --- <small><i>IQ; Hard; p216</i></small><br>
Sociology --- <small><i>IQ; Hard; p221</i></small><br>
Theology --- <small><i>IQ; Hard; p226</i></small><br>
<p></details>
<details>
<summary><b>Spy</b></summary>
Acting --- <small><i>IQ; Average; p174</i></small><br>
Body Language --- <small><i>Per; Average; p181</i></small><br>
Brainwashing --- <small><i>IQ; Hard; p182</i></small><br>
Computer Hacking --- <small><i>IQ; Very Hard; p184</i></small><br>
Cryptography --- <small><i>IQ; Hard; p186</i></small><br>
Detect Lies --- <small><i>Per; Hard; p187</i></small><br>
Disguise --- <small><i>IQ; Average; p187</i></small><br>
Electronics Operation (Security) --- <small><i>IQ; Average; p189</i></small><br>
Electronics Operation (Electronic Warfare) --- <small><i>IQ; Average; p189</i></small><br>
Electronics Operation (Surveillance) --- <small><i>IQ; Average; p189</i></small><br>
Escape --- <small><i>DX; Hard; p192</i></small><br>
Expert Skill (Computer Security) --- <small><i>IQ; Hard; p193</i></small><br>
Fast-Talk --- <small><i>IQ; Average; p195</i></small><br>
Filch --- <small><i>DX; Average; p195</i></small><br>
Forced Entry --- <small><i>DX; Easy; p196</i></small><br>
Forgery --- <small><i>IQ; Hard; p196</i></small><br>
Holdout --- <small><i>IQ; Average; p200</i></small><br>
Intelligence Analysis --- <small><i>IQ; Hard; p201</i></small><br>
Interrogation --- <small><i>IQ; Average; p202</i></small><br>
Lip Reading --- <small><i>Per; Average; p205</i></small><br>
Lockpicking --- <small><i>IQ; Average; p206</i></small><br>
Observation --- <small><i>Per; Average; p211</i></small><br>
Photography --- <small><i>IQ; Average; p213</i></small><br>
Poisons --- <small><i>IQ; Hard; p214</i></small><br>
Propaganda --- <small><i>IQ; Average; p216</i></small><br>
Research --- <small><i>IQ; Average; p217</i></small><br>
Search --- <small><i>Per; Average; p219</i></small><br>
Shadowing --- <small><i>IQ; Average; p219</i></small><br>
Smuggling --- <small><i>IQ; Average; p221</i></small><br>
Stealth --- <small><i>DX; Average; p222</i></small><br>
<p></details>
<details>
<summary><b>Technical</b></summary>
Battlesuit --- <small><i>DX; Average; p192</i></small><br>
Computer Operation --- <small><i>IQ; Easy; p184</i></small><br>
Diving Suit --- <small><i>DX; Average; p192</i></small><br>
Electronics Operation --- <small><i>IQ; Average; p189</i></small><br>
Explosives --- <small><i>IQ; Average; p194</i></small><br>
Freight Handling --- <small><i>IQ; Average; p197</i></small><br>
Hazardous Materials --- <small><i>IQ; Average; p199</i></small><br>
Lockpicking --- <small><i>IQ; Average; p206</i></small><br>
Mathematics --- <small><i>IQ; Hard; p207</i></small><br>
Navigation --- <small><i>IQ; Average; p211</i></small><br>
NBC Suit --- <small><i>DX; Average; p192</i></small><br>
Parachuting --- <small><i>DX; Easy; p212</i></small><br>
Photography --- <small><i>IQ; Average; p213</i></small><br>
Scuba --- <small><i>IQ; Average; p219</i></small><br>
Typing --- <small><i>DX; Easy; p228</i></small><br>
Vacc Suit --- <small><i>DX; Average; p192</i></small><br>
<p></details>
<details>
<summary><b>Vehicle</b></summary>
Airshipman --- <small><i>IQ; Easy; p185</i></small><br>
Battlesuit --- <small><i>DX; Average; p192</i></small><br>
Bicycling --- <small><i>DX; Easy; p180</i></small><br>
Boating --- <small><i>DX; Average; p180</i></small><br>
Driving --- <small><i>DX; Average; p188</i></small><br>
Freight Handling --- <small><i>IQ; Average; p197</i></small><br>
Navigation --- <small><i>IQ; Average; p211</i></small><br>
Piloting --- <small><i>DX; Average; p214</i></small><br>
Seamanship --- <small><i>IQ; Easy; p185</i></small><br>
Shiphandling --- <small><i>IQ; Hard; p220</i></small><br>
Spacer --- <small><i>IQ; Easy; p185</i></small><br>
Submarine --- <small><i>DX; Average; p223</i></small><br>
Submariner --- <small><i>IQ; Easy; p185</i></small><br>
Teamster --- <small><i>IQ; Average; p225</i></small><br>
<p></details>
Rednerhttp://www.blogger.com/profile/08086034805398933347noreply@blogger.com0tag:blogger.com,1999:blog-2801552424234490246.post-76168921693051479812019-05-03T13:56:00.001-04:002019-05-10T17:24:14.058-04:00Advantages<details>
<summary><b>Mental</b></summary>
<details>
<summary><b><i><small> --- Mundane</small></i></b></summary>
Absolute Timing --- <small><i>2; p35</i></small><br>
Animal Empathy --- <small><i>5; p40</i></small><br>
Animal Friend --- <small><i>5/level; p90</i></small><br>
Artificer --- <small><i>10/level; p90</i></small><br>
Autotrance --- <small><i>1; p101</i></small><br>
Born Entertainer --- <small><i>5/level; -</i></small><br>
Born War-Leader --- <small><i>5/level; -</i></small><br>
Business Acumen --- <small><i>10/level; p90</i></small><br>
Charisma --- <small><i>5/level; p41</i></small><br>
Chronolocation --- <small><i>5; p35</i></small><br>
Combat Reflexes --- <small><i>15; p43</i></small><br>
Common Sense --- <small><i>10; p43</i></small><br>
Cultural Adaptability --- <small><i>10; p46</i></small><br>
Danger Sense --- <small><i>15; p47</i></small><br>
Daredevil --- <small><i>15; p47</i></small><br>
Eidetic Memory --- <small><i>5; p51</i></small><br>
Empathy --- <small><i>15; p51</i></small><br>
Enhance Block, Dodge, or Parry --- <small><i>5 or 15/level; -</i></small><br>
Enhanced Defenses --- <small><i>Variable; p51</i></small><br>
Extraordinary Luck or Ridiculous Luck --- <small><i>30 or 60; -</i></small><br>
Fashion Sense --- <small><i>5; p21</i></small><br>
Fearlessness --- <small><i>2/level; p55</i></small><br>
G-Experience --- <small><i>1 to 10; p57</i></small><br>
Gadgeteer --- <small><i>25 or 50; p56</i></small><br>
Gifted Artist --- <small><i>5/level; p90</i></small><br>
Gizmos --- <small><i>5/gizmo; p57</i></small><br>
Green Thumb --- <small><i>5/level; p90</i></small><br>
Gunslinger --- <small><i>25; p58</i></small><br>
Healer --- <small><i>10/level; p90</i></small><br>
High TL --- <small><i>5/level; p23</i></small><br>
Indomitable --- <small><i>15; p60</i></small><br>
Intuition --- <small><i>15; p63</i></small><br>
Intuitive Mathematician --- <small><i>5; p66</i></small><br>
Language Talent --- <small><i>10; p65</i></small><br>
Languages --- <small><i>3 or 6/language; -</i></small><br>
Lightning Calculator --- <small><i>2; p66</i></small><br>
Luck --- <small><i>Variable; p66</i></small><br>
Mathematical Ability --- <small><i>10/level; p90</i></small><br>
Musical Ability --- <small><i>5/level; p91</i></small><br>
Outdoorsman --- <small><i>10/level; p91</i></small><br>
Photographic Memory --- <small><i>10; p51</i></small><br>
Plant Empathy --- <small><i>5; p75</i></small><br>
Rapier Wit --- <small><i>5; p79</i></small><br>
Sensitive --- <small><i>5; p51</i></small><br>
Serendipity --- <small><i>15/level; p83</i></small><br>
Shtick --- <small><i>1; p101</i></small><br>
Single-Minded --- <small><i>5; p85</i></small><br>
Smooth Operator --- <small><i>15/level; p91</i></small><br>
Social Chameleon --- <small><i>5; p86</i></small><br>
Talent --- <small><i>Variable; p89</i></small><br>
Trademark Move --- <small><i>1/move; -</i></small><br>
Trained By A Master --- <small><i>30; p93</i></small><br>
Unfazeable --- <small><i>15; p95</i></small><br>
Unusual Background --- <small><i>Variable; p96</i></small><br>
Versatile --- <small><i>5; p96</i></small><br>
Weapon Bond --- <small><i>1; -</i></small><br>
Weapon Master --- <small><i>Variable; p99</i></small><br>
Xeno-Adaptability --- <small><i>20; p46</i></small><br>
</details>
<details>
<summary><b><i><small> --- Exotic</small></i></b></summary>
Altered Time Rate --- <small><i>100/level; p38</i></small><br>
Compartmentalized Mind --- <small><i>50/level; p43</i></small><br>
Detect --- <small><i>Variable; p48</i></small><br>
Duplication --- <small><i>35/copy; p50</i></small><br>
Energy Reserves --- <small><i>3/level; -</i></small><br>
Enhanced Time Sense --- <small><i>45; p52</i></small><br>
Extra Life --- <small><i>25/life; p55</i></small><br>
Healing --- <small><i>30; p59</i></small><br>
Insubstantiality --- <small><i>80; p62</i></small><br>
Invisibility --- <small><i>40; p63</i></small><br>
Mimicry --- <small><i>10; p68</i></small><br>
Mind Control --- <small><i>50; p68</i></small><br>
Mind Probe --- <small><i>20; p69</i></small><br>
Mind Reading --- <small><i>30; p69</i></small><br>
Mind Shield --- <small><i>4/level; p70</i></small><br>
Modular Abilities --- <small><i>Variable; p71</i></small><br>
Neutralize --- <small><i>50; p71</i></small><br>
Possession --- <small><i>100; p75</i></small><br>
Puppet --- <small><i>5 or 10; p78</i></small><br>
Racial Memory --- <small><i>15 or 40; p78</i></small><br>
Speak With Animals --- <small><i>25; p87</i></small><br>
Speak With Plants --- <small><i>15; p87</i></small><br>
Telecommunication --- <small><i>Variable; p91</i></small><br>
Telekinesis --- <small><i>5/level; p92</i></small><br>
Temperature Control --- <small><i>5/level; p92</i></small><br>
</details>
<details>
<summary><b><i><small> --- Supernatural</small></i></b></summary>
Blessed --- <small><i>10; p40</i></small><br>
Channeling --- <small><i>10; p41</i></small><br>
Clairsentience --- <small><i>50; p42</i></small><br>
Destiny --- <small><i>Variable; p48</i></small><br>
Dominance --- <small><i>20; p50</i></small><br>
Higher Purpose --- <small><i>5; p59</i></small><br>
Illuminated --- <small><i>15; p60</i></small><br>
Jumper --- <small><i>100; p64</i></small><br>
Magery --- <small><i>5 + 10/level; p66</i></small><br>
Magic Resistance --- <small><i>2/level; p67</i></small><br>
Mana Damper --- <small><i>10/level; p67</i></small><br>
Mana Enhancer --- <small><i>50/level; p68</i></small><br>
Medium --- <small><i>10; p68</i></small><br>
Mindlink --- <small><i>Variable; p70</i></small><br>
Oracle --- <small><i>15; p72</i></small><br>
Power Investiture --- <small><i>10/level; p77</i></small><br>
Precognition --- <small><i>25; p77</i></small><br>
Psi Static --- <small><i>30; p78</i></small><br>
Psychometry --- <small><i>20; p78</i></small><br>
Reawakened --- <small><i>10; p80</i></small><br>
Snatcher --- <small><i>80; p86</i></small><br>
Special Rapport --- <small><i>5; p88</i></small><br>
Spirit Empathy --- <small><i>10; p88</i></small><br>
Super Luck --- <small><i>100; p89</i></small><br>
Temporal Inertia --- <small><i>15; p93</i></small><br>
Terror --- <small><i>30 + 10/level; p93</i></small><br>
True Faith --- <small><i>15; p94</i></small><br>
Visualization --- <small><i>10; p96</i></small><br>
Warp --- <small><i>100; p97</i></small><br>
Wild Talent --- <small><i>20/level; p99</i></small><br>
</details>
<p>
</details>
<details>
<summary><b>Physical</b></summary>
<details>
<summary><b><i><small> --- Mundane</small></i></b></summary>
3D Spatial Sense --- <small><i>10; p34</i></small><br>
Absolute Direction --- <small><i>5; p34</i></small><br>
Acute Hearing --- <small><i>2/level; p35</i></small><br>
Acute Taste and Smell --- <small><i>2/level; p35</i></small><br>
Acute Touch --- <small><i>2/level; p35</i></small><br>
Acute Vision --- <small><i>2/level; p35</i></small><br>
Alcohol Tolerance --- <small><i>1; p100</i></small><br>
Ambidexterity --- <small><i>5; p39</i></small><br>
Appearance Levels --- <small><i>Variable; p21</i></small><br>
Cybernetics --- <small><i>Variable; p46</i></small><br>
Deep Sleeper --- <small><i>1; p101</i></small><br>
Double-Jointed --- <small><i>15; p56</i></small><br>
Extra Attack --- <small><i>25/attack; p53</i></small><br>
Fit --- <small><i>5; p55</i></small><br>
Flexibility --- <small><i>5; p56</i></small><br>
Hard to Kill --- <small><i>2/level; p58</i></small><br>
Hard to Subdue --- <small><i>2/level; p59</i></small><br>
High Manual Dexterity --- <small><i>5/level; p59</i></small><br>
High Pain Threshold --- <small><i>10; p59</i></small><br>
Honest Face --- <small><i>1; p101</i></small><br>
Improved G-Tolerance --- <small><i>5 to 25; p60</i></small><br>
Less Sleep --- <small><i>2/level; p65</i></small><br>
Longevity --- <small><i>2; p66</i></small><br>
Night Vision --- <small><i>1/level; p71</i></small><br>
No Hangover --- <small><i>1; p101</i></small><br>
Penetrating Voice --- <small><i>1; p101</i></small><br>
Perfect Balance --- <small><i>15; p74</i></small><br>
Peripheral Vision --- <small><i>15; p74</i></small><br>
Rapid Healing --- <small><i>5; p79</i></small><br>
Reduced Consumption --- <small><i>2/level; p80</i></small><br>
Resistant --- <small><i>Variable; p80</i></small><br>
Resistant to Disease --- <small><i>1/level; -</i></small><br>
Resistant to Poison --- <small><i>1/level; -</i></small><br>
Shtick --- <small><i>1; p101</i></small><br>
Temperature Tolerance --- <small><i>1/level; p93</i></small><br>
Very Fit --- <small><i>15; p55</i></small><br>
Very Rapid Healing --- <small><i>15; p79</i></small><br>
Voice --- <small><i>10; p97</i></small><br>
</details>
<details>
<summary><b><i><small> --- Exotic</small></i></b></summary>
360° Vision --- <small><i>25; p34</i></small><br>
Accessory --- <small><i>1; p100</i></small><br>
Affliction --- <small><i>10/level; p35</i></small><br>
Alternate Form --- <small><i>Variable; p83</i></small><br>
Amphibious --- <small><i>10; p40</i></small><br>
Arm DX --- <small><i>12 or 16/level; p40</i></small><br>
Arm ST --- <small><i>3, 5, or 8/level; p40</i></small><br>
Binding --- <small><i>2/level; p40</i></small><br>
Brachiator --- <small><i>5; p41</i></small><br>
Breath-Holding --- <small><i>2/level; p41</i></small><br>
Catfall --- <small><i>10; p41</i></small><br>
Chameleon --- <small><i>5/level; p41</i></small><br>
Claws --- <small><i>Variable; p42</i></small><br>
Clinging --- <small><i>20; p43</i></small><br>
Constriction Attack --- <small><i>15; p43</i></small><br>
Damage Resistance --- <small><i>5/level; p46</i></small><br>
Dark Vision --- <small><i>25; p47</i></small><br>
Detect --- <small><i>Variable; p48</i></small><br>
Digital Mind --- <small><i>5; p48</i></small><br>
Discriminatory Hearing --- <small><i>15; p49</i></small><br>
Discriminatory Smell --- <small><i>15; p49</i></small><br>
Discriminatory Taste --- <small><i>10; p49</i></small><br>
Doesn’t Breathe --- <small><i>20; p49</i></small><br>
Doesn’t Eat or Drink --- <small><i>10; p50</i></small><br>
Doesn’t Sleep --- <small><i>20; p50</i></small><br>
Duplication --- <small><i>35/copy; p50</i></small><br>
Elastic Skin --- <small><i>20; p51</i></small><br>
Energy Reserves --- <small><i>3/level; -</i></small><br>
Enhanced Move --- <small><i>20/level; p52</i></small><br>
Enhanced Tracking --- <small><i>5/level; p53</i></small><br>
Extended Lifespan --- <small><i>2/level; p53</i></small><br>
Extra Arms --- <small><i>Variable; p53</i></small><br>
Extra Head --- <small><i>15/head; p54</i></small><br>
Extra Legs --- <small><i>Variable; p54</i></small><br>
Extra Mouth --- <small><i>5/mouth; p55</i></small><br>
Filter Lungs --- <small><i>5; p55</i></small><br>
Flight --- <small><i>40; p56</i></small><br>
Fur --- <small><i>1; p101</i></small><br>
Growth --- <small><i>10/level; p58</i></small><br>
Hermaphromorph --- <small><i>5; p59</i></small><br>
Hyperspectral Vision --- <small><i>25; p60</i></small><br>
Infravision --- <small><i>0 or 10; p60</i></small><br>
Injury Tolerance --- <small><i>Variable; p60</i></small><br>
Innate Attack --- <small><i>Variable; p61</i></small><br>
Insubstantiality --- <small><i>80; p62</i></small><br>
Invisibility --- <small><i>40; p63</i></small><br>
Lifting ST --- <small><i>3/level; p65</i></small><br>
Metabolism Control --- <small><i>5/level; p68</i></small><br>
Microscopic Vision --- <small><i>5/level; p68</i></small><br>
Modular Abilities --- <small><i>Variable; p71</i></small><br>
Morph --- <small><i>Variable; p84</i></small><br>
Nictitating Membrane --- <small><i>1/level; p71</i></small><br>
Obscure --- <small><i>2/level; p72</i></small><br>
Parabolic Hearing --- <small><i>4/level; p72</i></small><br>
Payload --- <small><i>1/level; p74</i></small><br>
Penetrating Vision --- <small><i>10/level; p74</i></small><br>
Permeation --- <small><i>Variable; p75</i></small><br>
Pressure Support --- <small><i>5 to 15; p77</i></small><br>
Protected Sense --- <small><i>5/sense; p78</i></small><br>
Radiation Tolerance --- <small><i>Variable; p79</i></small><br>
Recovery --- <small><i>10; p80</i></small><br>
Regeneration --- <small><i>Variable; p80</i></small><br>
Regrowth --- <small><i>40; p80</i></small><br>
Sanitized Metabolism --- <small><i>1; p101</i></small><br>
Scanning Sense --- <small><i>Variable; p81</i></small><br>
Sealed --- <small><i>15; p82</i></small><br>
See Invisible --- <small><i>15; p83</i></small><br>
Sensitive Touch --- <small><i>10; p83</i></small><br>
Shadow Form --- <small><i>50; p83</i></small><br>
Shapeshifting --- <small><i>Variable; p83</i></small><br>
Shrinking --- <small><i>5/level; p85</i></small><br>
Silence --- <small><i>5/level; p85</i></small><br>
Slippery --- <small><i>2/level; p85</i></small><br>
Speak Underwater --- <small><i>5; p87</i></small><br>
Spines --- <small><i>1 or 3; p88</i></small><br>
Stretching --- <small><i>6/level; p88</i></small><br>
Striker --- <small><i>5-8; p88</i></small><br>
Striking ST --- <small><i>5/level; p88</i></small><br>
Subsonic Hearing --- <small><i>0 or 5; p89</i></small><br>
Subsonic Speech --- <small><i>0 or 10; p89</i></small><br>
Super Climbing --- <small><i>3/level; p89</i></small><br>
Super Jump --- <small><i>10/level; p89</i></small><br>
Teeth --- <small><i>0, 1, or 2; p91</i></small><br>
Telecommunication --- <small><i>Variable; p91</i></small><br>
Telekinesis --- <small><i>5/level; p92</i></small><br>
Telescopic Vision --- <small><i>5/level; p92</i></small><br>
Temperature Control --- <small><i>5/level; p92</i></small><br>
Terrain Adaptation --- <small><i>0 or 5; p93</i></small><br>
Tunneling --- <small><i>30 + 5/level; p94</i></small><br>
Ultrahearing --- <small><i>0 or 5; p94</i></small><br>
Ultrasonic Speech --- <small><i>0 to 10; p94</i></small><br>
Ultravision --- <small><i>0 or 10; p94</i></small><br>
Unaging --- <small><i>15; p95</i></small><br>
Universal Digestion --- <small><i>5; p95</i></small><br>
Unkillable --- <small><i>50 to 150; p95</i></small><br>
Vacuum Support --- <small><i>5; p96</i></small><br>
Vampiric Bite --- <small><i>30 + 5/level; p96</i></small><br>
Vibration Sense --- <small><i>10; p96</i></small><br>
Walk on Air --- <small><i>20; p97</i></small><br>
Walk on Liquid --- <small><i>15; p97</i></small><br>
</details>
<details>
<summary><b><i><small> --- Supernatural</small></i></b></summary>
Supernatural Durability --- <small><i>150; p89</i></small><br>
</details>
<p>
</details>
<details>
<summary><b>Social</b></summary>
Administrative Rank --- <small><i>5 or 10/level; p30</i></small><br>
Allies --- <small><i>Variable; p36</i></small><br>
Alternate Identity --- <small><i>5 or 15; p39</i></small><br>
Claim to Hospitality --- <small><i>1 to 10; p41</i></small><br>
Clerical Investment --- <small><i>5; p43</i></small><br>
Contact Group --- <small><i>Variable; p44</i></small><br>
Contacts --- <small><i>Variable; p44</i></small><br>
Courtesy Rank --- <small><i>1/level; p29</i></small><br>
Cultural Familiarity --- <small><i>1 or 2/culture; p23</i></small><br>
Favor --- <small><i>Variable; p55</i></small><br>
Independent Income --- <small><i>1/level; p26</i></small><br>
Legal Enforcement Powers --- <small><i>5, 10, or 15; p65</i></small><br>
Legal Immunity --- <small><i>5 to 20; p65</i></small><br>
Merchant Rank --- <small><i>5 or 10/level; p30</i></small><br>
Military Rank --- <small><i>5 or 10/level; p30</i></small><br>
Patrons --- <small><i>Variable; p72</i></small><br>
Pitiable --- <small><i>5; p22</i></small><br>
Police Rank --- <small><i>5 or 10/level; p30</i></small><br>
Rank --- <small><i>5 or 10/level; p29</i></small><br>
Religious Rank --- <small><i>5 or 10/level; p30</i></small><br>
Reputation --- <small><i>Variable; p26</i></small><br>
Security Clearance --- <small><i>Variable; p82</i></small><br>
Signature Gear --- <small><i>Variable; p85</i></small><br>
Social Regard --- <small><i>5/level; p86</i></small><br>
Status --- <small><i>5/level; p28</i></small><br>
Temporary Rank --- <small><i>5 or 10/level; p93</i></small><br>
Tenure --- <small><i>5; p93</i></small><br>
Wealth --- <small><i>Variable; p25</i></small><br>
Zeroed --- <small><i>10; p100</i></small><br>
</details>
Rednerhttp://www.blogger.com/profile/08086034805398933347noreply@blogger.com0tag:blogger.com,1999:blog-2801552424234490246.post-29653105068702708862019-04-15T17:56:00.001-04:002019-04-19T16:19:11.744-04:00GURPS Thoughts<details>
<summary><b>SKILLS</b></summary>
Skills are capabilities used to interact with the game world to create any desired effects. They are acquired through in-game training, education, and/or exercises with the GM's approval. All skills must be backed by at least one of the <i>Attributes</i> (primary and secondary). Further, physical objects (equipment, tools, weapons...) and meta-physical objects (magic, chi, energy...) must require skills in order to use them to manifest an effect into the world.
<p>
Therefore, at the character creation phase, a character's list of skills should be discussed first among the group (players and GM).
<p>
Finally, <i>Advantages</i> with levels are basically skills.
</details>
<details>
<summary><b>ATTRIBUTES</b></summary>
You can leave the <i>Attributes’</i> values unchanged. In expressing your character, certain <i>Skills</i> and <i>Advantages</i> can be bought with levels to lessen the reliance on the <i>Attributes</i>. On the other hand, if increasing an <i>Attribute</i> is cheaper than buying a <i>Skill</i> or <i>Advantage</i>, then do increase the attribute. Also, in the case of the <i>Two-Handed Sword</i> skill, increasing the <i>Attribute</i>, ST, is also justifiable since it lessens several penalties for handling a heavy weapon.
<p>
<i>Attributes</i> can be thought of as tendencies. A character with a higher ST than IQ suggests a more physical character than a cerebral one. To express any tendencies, choose four (4) unique numbers (randomly or otherwise) and assign them to the primary <i>Attributes</i>. The secondary <i>Attributes</i> may be left alone.
<p>
If you find tendencies making more sense in creating your character, then define your character's tendencies first and then define skills later.
<p>
By the way, there are no traits that are included in the <i>Attributes</i> which express social potencies. Assign any social <i>Advantages</i> and/or <i>Skills</i> to your character as you see fit.
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<summary><b>ADVANTAGES</b></summary>
<i>Advantages</i> are a class of traits that can be thought of as supernatural in origin. They either enhance a <i>Skill’s</i> effect, "introduce a new effect" into the game world (e.g. Flight), or act like an <i>Attribute</i> (e.g. Charisma). On the latter, this type of <i>Advantage</i> may begat a new skill (e.g. Magery and Spells).
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<i>Advantages</i> basically spice up your character. In choosing these special traits you should choose them sparingly and thematically.
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Rednerhttp://www.blogger.com/profile/08086034805398933347noreply@blogger.com0